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The Marbles of Taunting
donated by Bookworm Pageturner
Description: The marbles look like an one thierd inch multi-colored cats-eye
marbles. When in use they appear to have a tiny glowing
mouths. The pouch they are held in always has a warning lable.
"Kender Magic At Work. Beware!"
History: One day five years before the second dragon war a kender by
the name of Thadius Tauntmonger befriended (for lack of a
better word) a black robed wizard named Hexen. Unfortunatly
for Hexen, Thadius was overly proud of his taunting skills and
jumped at the chance to use them. This got them into
seemingly no end of trouble. One day after narrowly excaping a
particularly angry croud Hexen devised a way to teach his little
friend a lesson. He created the marbles to taunt at his friend for
endless hours after hearing someone say a taunt. This lasted
for 125 days until Thadius realized he could use these to his
advantage. From then on the marbles have been passes
around by kender for ages and each bag has the warning on it.
"Kender Magic At Work. Beware!"
How it Works: There are 2d12 Taunting Marbles in a bag. Each marble
contains 1d100 different taunts. You rub the marbles to activate
them. They stay taunting a target until put back into the
Warning pouch. Creatures tageted by the marbles must make a
saving throw vs. spell (plus wisdom bonus). If the being fails
they attack the kender with a -4 to hit and a +2 penalty to there
armor for 1d10 rounds. Every 5 taunts add a -1 to hit and a +1
penalty to armor for 1d4+1 extra rounds. |
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- Kender Magic Items
- Gully Dwarf Magic Items
- Clothing, Armor, Cloaks, Boots...
- Magical Coins
- Food and Candy
- Miscellaneous Items
- Magical Hats
- Jewlery, Charms, Bracelets...
- Magical Musical Instuments
- Magical Pouches
- Powders, Dust, Spices...
- Magical Rings
- Stones, Dice, Marbles, Figurines
- Utensils and Kitchenware
- Wands and Rods
- Magical Kender Weapons
- Kender Artifacts
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