Evidently the 3E kender is a popluar thing. Here are some different versions. So select one that you agree with or that you think fit's your campaign the best.

3E Kender Rules by Tavin Springfingers
True Kender are the children of Krynn. They are irrepressible, open-hearted, optomistic, carefree adventurers. They are boisterous travellers, whose intense curiosity almost always lands them in trouble.

3E Kender Rules by Ron Cole
If one race would be considered the spirit of Krynn, it would have to be the kender. Fearless, kind, irrepressible, and filled with curiosity, they have explored regions of the world other races have never even imagined and come back to tell the tale.

Wander Home