Giant Fire-breathing Puppy by Belegwen Lightningblade
Large Magical Beast (Fire)
Hit Dice: 7d10+21 (59 hp)
Initiative: +1 (+1 Dex)
Speed: 35 ft.
AC: 12 (-1 size, +1 Dex, +2 natural)
Attacks: 2 jump up +10 melee, bite +5 melee, slam +5 melee
Damage: Jump up 2d4+4, bite 1d8+2, slam 1d4+2
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: Breath weapon, trample
Special Qualities: Damage reduction, spell resistance
Saves: Fort +8, Ref +6, Will +3
Abilities: Str 19, Dex 13, Con 17, Int 2, Wis 12, Cha 6
Skills: Listen +4, Spot +4, Swim +7

Environment: Any land
Organization: Solitary
Challenge Rating: 6
Treasure: None
Alignment: Usually chaotic neutral
Advancement: 8-14 HD (Large); 15-21 HD (Huge)


It's big! It's mean (well, not really)! It's cute! It's a Giant Fire-breathing Puppy! It's a nice, difficult-to-kill, sweet-tempered creature to throw at a party that likes to laugh. It's a running gag in all of my campaigns.

Giant fire-breathing puppies looke like . . . really big puppies, generally somewhat beagleish in appearance with warm chocolate colored fur and melting brown eyes. They are constantly wagging their tails and making happy barking sounds.

They eat meat, whatever they happen to accidentally roast, and they're pleasant enough creatures with big hearts. If they see your party they are likely to want attention. Unfortunately, like many real puppies they go about getting it in the wrong way.

They can live just about anywhere, but you're most likely to meet one in the forest between adventures or on your way somewhere.

Combat
When a giant fire-breathing puppy spots something it sees as friendly it will immediately attempt to jump up, just like a real puppy. Sadly, this usually results in the thing jumped on thinking it was attacked. Once the puppy has been attacked in return, it will begin to growl and breathe fire (cone of fire 4d10 every 1d4 rounds). If attacks on it continue, it will begin to bite and jump up in a less friendly manner. Fortunately, if it has been seriously hurt, say half it's hit points, it is quite likely to run back off in the forest whimpering because the mean creatures hurt it when all it wanted was to play fetch.

Magical beasts have darkvision with a range of 60 feet and low-light vision.

Society
Puppies are raised by their mother. After about six months they head off on their own. Occaisionally they breed. Two males may fight each other. Puppies also like to play together, but they rarely see each other so they generally try to play with anything else they encounter with not so good results.

This creature has been play tested.
This is a kender type creature.

 



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