Bachur by Windrunner
Large Dragon (Water)
Hit Dice: 37d12+114 (354 hp)
Initiative: +3 (+3 Dex)
Speed: fly 60 ft.,(poor),swim 30 ft.
AC: 33 (-1 size, +3 Dex, +21 natural)
Attacks: Breath +40 melee, bite +34 ranged, 2 claw +34 ranged, tail +34 ranged, 2 wing +34 ranged
Damage: Breath 24d4+4, bite 4d6 +2, claw 2d8 +2, tail 2d6+2, wing 2d6+2
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: Breath weapon, crush, darkness, fear, improved grab, spells, summon creature, swallow whole
Special Qualities: Acid, find target, regeneration, scent, spell resistance
Saves: Fort +25, Ref +25, Will +24
Abilities: Str 18, Dex 16, Con 18, Int 21, Wis 19, Cha 15
Skills: Balance +53, Concentration +65, Knowledge +64, Listen +34, Move Silently +33, Search +24, Spellcraft +74, Swim +54
Feats: Armor (Heavy),Combat Casting,Empower Spell,Flyby Attack,Great Fortitude,Lightning Reflexes,Multiattack,Silent Spell,Spell Mastery,Toughness

Environment: Warm forest,marsh
Organization: Solitary
Challenge Rating: 22
Treasure: Double Standard
Alignment: Always lawful evil
Advancement: 38-74 HD (Large); 75-111 HD (Huge)

Come hither, my friend, and heed my warning well. Do not go near the swamps or northern forrests. A dragon resides there.His name is Bachur. He is a black dragon, and powerful in strength and magic. If you seek council with the beast, you must do so with Bachur's only ally...

Bachur is black as jet, and large, with two horns that angle outward from is massive head. A loner by choice, he prefers to be left to hunt game found in the forrests surrounding the cave he calls home. An underground river springs forth from the mouth of the cavern to feed the wetlands. He also hones his magical skills here, but prefers the cover of darkness.Bachur can be persuaded to deal with outsiders if the price is right. He enjoys his treasures.

Bite, claw, tail, wing and breath of acid are his basic attacks. The acid is a line 120 ft. long and very affective

Dragons are immune to sleep and paralysis effects. Dragons have darkvision with a range of 60 feet and low-light vision. Claws & wings 1/2 strength bonus to damage,tail adds 1 1/2 to damage. He is a spell caster level 15th.

Prefers to travel in darkness and avoids contact with all. Only one does he consider an ally. Other dragons do not come near Bachur's territory.

This creature has not yet been play tested.
This is not a kender type creature.


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