donated by Kiven Thornfinder
Description: All-cloaks are made of lightweight cotton, but reinforced with
various sorts of padding. They are billowy garments when worn
normally, but can be tied around the kender's body with rope
before combat, worn like a coat.
History: The all-cloak was first invented by Namis Thornfinder during the
dark times after the 1st Cataclysm. When kender were routinely
murdered and frequently relieved of all their items by suspicious
townsfolk, this kender lass decided to integrate some of her
pouches into her cloak. Being a master leatherworker and
weaver, she integrated padding into the cloak and cut out
armholes to use it as a coat.
How it Works: Described most accurately as "a greatcloak gone horribly wrong"
by a visiting Solamnic, the all-cloak is a kender invention to
replace the cumbersome (and horribly itchy) armor favored by
the other races. All-cloaks are made of lightweight cotton, but
reinforced with various sorts of padding. They are billowy
garments when worn normally, but can be tied around the
kender's body with rope before combat, worn like a coat. Most
kender dislike wearing the all-cloak like that, but kender
warriors and rangers put armholes in the cloak to make it less
restricting. In AD&D terms, this acts as quilted armor (though a
kender will be mortified if it rips!), thus giving a -1 to AC. In
SAGA terms, the all-cloak gives a -1 armor bonus, much like
padded silk. This defensive bonus is usable by kender only.
All-cloaks are also pocketed, full of assorted items kender have
picked up. Usually, the pockets hold lightweight items, but if
reinforced with extra padding, the typical all-cloak will be able to
hold twice as much. The details are up the the DM, but
non-reinforced all-cloaks hold 10 pounds. Reinforced all-cloaks
can hold anywhere from 15 to 30 pounds.