Accursed Ring of Unconscious Thought Creation
donated by Balin Lightfoot

Description:
A copper ring with a small jewel that swirls around a lot and can sometimes hypnotise you if you're not careful.

History: This is the most feared magical item in existance, espically when worn by a kender. It was created long ago and thankfully buried at the bottom of Blood Sea until Chaos recently calmed the sea. This item seems to posses an intelligence of somesort.and will move on from owner to owner seemily on its own. No one knows who created this item as it was lost before the first catclysm.

How it Works: This ring only works when the wearer unconsciously wants something to happen. The effects are almost always detrimental in some way. though never directly to the wearer. The effects are completly random and can be in the form of spells, creatures, items, etc. appearing, disappering. moving, altering or anything. There is no way to stop this effect and it can ignore any spells, powers or similar effects that would normally prevent something from occuring. This ring reflects all spells and effects that try to destroy it of affect it in any way back on the caster. If the wearer purposefully thinks something the ring will not work.


Cursed Ring of Eternal Boredom
donated by Her Majesty Aurus the Golden Dragon Queen

Description:
A small, gold ring that's fairly average-looking, except for one thing. It has one tiny, itsy-bitsy sapphire set in the top that is very difficult to see. The easiest way to see it is to put it on one's finger and look very closely...

History: There was a dragon who kept a very large hoard in a cave deep under a tall mountain range. This dragon's pride and joy was her collection of magic rings. Now, the bane of this poor old gal's life was kender. Don't ask me why - it might have had something to do with the fact that she always had to chase them out of her horde. Well, one day she chased a kender out (his name was... oh, what was it... something about traps... trap... trap singer? no, that wasn't it... trap-something...) and she returned to count her magic rings and found that one was missing! She was so upset over this, she decided to create a magical object that would be the bane of the existance of all kender. So, she sat down and worked for months on the Cursed Ring of Eternal Boredom.

How it Works: For some reason, Kender can't resist putting this ring on to look at it. It's so intriguing to them! Well, once they put it on, they can't pull it off. Within a few minutes of putting the ring on, they start feeling... bored. Terribly, insanely bored, so bored that they don't know what to do with themselves. It isn't long until the Kender is completely and totally insane (along with most innocent bystanders anywhere near the poor kender). The ring will easily come off into some other Kender's pouch by this time, and so it's passed on and on. That old dragon had no idea what awful deed she did for Krynn... oh no. *shakes head* insane Kender... *shudder*


Cursed Ring of Heavy Fingers
donated by Kerioff Thistlesilk

Description:
Well, according to my friend Harley's friend Pampla's Uncle Sprink (he's been *everywhere!) it looks like an ordinary ring. In fact, I hear rumors that it changes its appearace to fool unlucky kender! Last Uncle Sprink saw of it, it was plain gold with the inscription "Wear Me" on the inside of the band.

History: Pampla told Harley who told me that Uncle Sprink was wandering around in the Forest of Wayreth (how he got in there is another story entirely) and Harley says Pampla says Uncle Sprink volounteers for all sorts of nifty experiments all the time, and one of them was to test this magic ring! The guy in the black robes *said* it was a ring of protection, but I guess he didn't say who or what it was really protecting. Anyways, eventually, the ring became a family heirloom because Uncle Sprink couldn't get it off! I don't know where Sprink of the ring is now, because last I heard, he found a map in the Tower and dissapeared.

How it Works: If you play AD&D Dragonlance, this ring reduces the kender's pickpocketing (What!? A kender... pickpocketing!? Fizban forefend!) and other dexterity-required statistics by half, no matter what the level. If you're playing Fifth Age Dragonlance, the Lightfingers Trump Bonus is put back to normal. That means only dexterity cards count as trump. As the ring is cursed, it can only be removed by a) if you're playing AD&D, a cleric of Fizban and either a white or red robe mage must jointly cast Dispel Magic and Remove Curse. It has to be done willingly, too! or B) if you play Fifth Age, you have to get a good Mystic with a spirit of at least 6 and a code of A and the correct Mystic Sphere to successfully dispel the curse. Note: The dispelsion and removal of the curse only makes the ring come off! The curse still functions, and it only comes off once! Watch out for this ring!


Cursed Ring of Parties
donated by Pickerpoket Ringerfinder Nimblefingers

Description:
This ring looks like any normal ring. It is a very plain silver band with no writing on it.

History: It was made by a very happy mage who always wanted to party. This mage also hated kender. So when he was enchanting the ring his god being displeased with him cursed it.

How it Works: This ring when detected emenates a signature of a ring of charisma +1. But when put on creates 3d8 kender to appear ready for a kender celebration. Now for a kender this is great fun. But for someone else well,,,


Dreamer's neat shapechanging ring
donated by Dreamer Jingleheim

Description:
Well, it's only a plain-old gold band, except it has a neat ?-mark made of a star sapphire set into the top of it.

History: I don't know where it came from. It must have fallen into my pocket. I'll bet it belonged to that Jacko guy. He never could be careful with his stuff. Like that neat bag I found of his.

How it Works: You see, when you stare into the star in the gem for a looooooooooooooooooong time (Human's note: 10 sec), you turn into something else!!! And it's different every time!!! I've been a goblin, a rabbit, a ukranian muskrat... The sad thing is, you always change back too fast (Human's note: 2d6 turns).


Elemental ring of lots of neat gems
donated by Ajax

Description:
Well, it's a ring, and it's got a ball on top the size of my fist, but it dosen't weigh anything, and it won't come off unless you want it to, and it has about a hundred little gems on it, that are equally spaced out.

History: I think it was made by some really powerful mage, because I found it when I visited this mage who was alone is his tower, and he was so happy to see me that he cried, and I was playing with it in his treasure-room, and he teleported me away with it!

How it Works: Weel, each of the little gems does a different thing, for instance there are two blue ones next to each other, and one makes a tornado, and the other one heals you, at least that's what it used to do, because the gems move around every once in a while, so I went to heal someone and got a red and a green. But one at the top never moves, and it makes wind you can (usually) control, and it's the only one I use often, but I know they are all elemental, and do all sorts of neat stuff. I think that one of them is a fireball(It's yellow) and there should be a Breath Underwater but I'm not sure, and I think that there's a. . . .


Fizban's Ring of Protection
donated by Merenia Bottomhill

Description:
The ring is a wide band of seemingly solid gold with swirling patterns engraved on the outside. The gold is actually an odd squishy metal that can be quished up and then, when the squishing pressure is released, it returns to it's original shape. On one side of the ring there are 3 gems-a small hexagonal diamond, a larger circular sapphire in the middle, and a small square black onyx.

History: The ring was created by Fizban the Fabulous for Merenia Bottomhill on the Night of the Eye. He granted her wish for a magical ring as he had kindly granted her other friends their wishes, and then promptly turned on his heel and went looking for his hat. This occurred a few years before the War of the Lance, so Merenia and her companions did not yet know Fizban's true identity.

How it Works: When the wearer of the ring is in trouble & nothing can be done to save them from peril, one of the ring's 3 gems acts as a last resort to rectify the situation. The diamond freezes the enemy, the onyx blows them into the Shokian Grove (however far away it is), and the sapphire makes the enemy turn to the ways of good (so you never know, that draconian your firing at just MIGHT NOT be on the side of Takhisis). The wearer has no power over when the ring will work or what it will do, but it can be fully trusted to do it's job. When something happens that might send the wearer to it's death by falling, drowning, etc., the 3 gems and the magic encased in the gold combine to float the wearer and anyone touching them to safety.


Kender Ring of Healing
donated by Triplever Trapspringer

Description:
The Kender Ring of Healing is a ring made out of platinum.
Well, at least most of it is. The design on the ring is
two white straight lines going up-to-down in a background of
green.

History: Well, one day my Uncle Trapspringer was passing through a
goblin camp (you can imagine the stench) when suddenly they
accused his of stealing their gold. My uncle was wounded
during the argument of the disappearing gold, when the god,
Reorx, gave him the power to heal himself in the form of the
Kender Ring of Healing.

How it Works: When used this ring heals any character of four wounds that
he (or she) has recieved. This ring may be used three times.


Kender Ring of Protection from Boredom
donated by Standback

Description:
This ring is made of gold. It's exact appearence keeps changing, and no-one is sure quite how it looks, because it never looks the same way twice.

History: Once a mage was traveling with a kender. The mage was fond of the kender, but he was sick of the kender always "borrowing" his spell components. He thought to himself one day, "That kender might really hurt himself with my powerful, magical things. But I'd better put a stop to it anyway." So, the mage created a ring which altered reality in such a way that the kender wearing this ring would never go through the same experience twice. He then made sure he had nothing valuable in his pouches, and approched the kender with the ring. His pouches were shortly empty, but the mage was happy. It worked, too: the kender never stole anything worthless from the mage again. This has been passed from kender to kender for years.

How it Works: As stated, the ring causes reality to change so that the same thing will never happen to the kender twice. This can present a problem or two, such as that the kender could never eat, say, Otik's spiced potatoes at the Inn of the Last Home more then once, but it does (kind of) prevent the kender from boredom, and so is considered a blessing to those surrounding the kender.


Kender Ring of the Inbred
donated by Piers

Description:

History: Made by a rather artistic dwarf who was passing by gully dwarf territory, when he was ambushed by a band of viscious gully dwarves (ooohhhh). In exchange for his life, he gave them the ring, which was then made spellworthy by the only known gully dwarf mage! (who was later killed in a feather- fall/continual light /fireball spell incident. dont ask for details)

How it Works: it allows the wearer (who must be a kender) to communicate and get along with gully dwarves. When in the presence of gully dwarves, it raises the gully dwarves reactions and general attitude towards the character wearing the ring as if the character had a charisma of 20. (if already 20 then....21!!!) BUT ONLY AROUND GULLY DWARVES! got that?


Kender smiley ring of happy light
donated by Delbin Nimblefingers

Description:
What does it look like?
copper ring with smiley face on top

History: Who made it? How did you find it?
"Found" at a pawn shop and magical qualities bestowed
bestowed by local mage for a stiff price

How it Works: What does it do? How does it work?
say "smiley" and light in the form of a smiley face shines
out like a flashlight. Say "frowney" to turn it off.
It mimicks your own facial expressions and talks when you
talk. Colors can change from yellow, red, green, blue,
puce, neon orange, and mustard green.


Lighttongues Ring of Absent Mindedness
donated by Peregrin Lighttongue

Description:
Well, it kinda looks like... uhm, no wait that's not it, it's more like... no not that either. I know! It looks like... no that ain't right either. I can't remember what it looks like.

History: It was made by... now I know someone told me this... hmmmm. Oh well. I found it on my Uncle Podo's foot. Or was it Caramon's scabbard? Or at the fruit stand at Palanthas? I know, no it wasn't at the prison in Haven. Xath Tsaroth maybe?

How it Works: I have no idea what it does. I seem to keep forgetting where I put it. Whatever it does, it sure doesn't like being found. Where in Reorx's beard did I put that thing?


Monkey Summoning Ring
donated by Lethargic Lad

Description:
The ring is a brass monkey that wraps around your finger and will not let go unless you scream as many obscene words as possible within the time it takes for you to be eaten by the monkeys you just summoned

History: I don't know.

How it Works: You speak the enchantment: "There's no place like home." three times and hold the ring on high (actually, you don't have to hold the ring up, it just makes the spell look a lot better when you do it). This summons 11 and a half blood thirsty monkeys (there was an accident with the meat grinder) that try to eat the person that summoned them.


My Semi-Precious
donated by Burrhoff Tasslefoot

Description:
At first glance, it looks like a diamond in a steel setting, but upon closer inspection(Which doesn't happen that often), it is revealed as a piece of glass in a hank of iron.

History: One day, a Gully Dwarf named Fagris was watching a (Human)forge-master at work. As the forge-master worked, a hunk of half-molten iron flew away and landed in front of Fagris. He stuck his finger in to see if it felt nice. "AAAAARRRRGGGGG!" There was now a finger-sized hole in the iron. In an incredible brainstorm(For a Gully Dwarf), he used a nearby piece of glass to try to scoop up the metal. as he was trying, however, the metal finished hardening. He took it to a nearby mage to ask him if it was BIG MAGIC. The mage said "Hmmm... Yes, yes, I see BIG MAGIC in this ring.*snigger*" "It ring? Me wonder. What it do?" "If I read this scroll, it will turn you invisible." The mage read the scroll, and the ring glowed purple. Fagris took the ring and wandered off. "Wait! You forgot to pay meeeeee...."

How it Works: It turns you upper half invisible if worn on your hand, and your lower half invisible if worn on your toe.


Orangifier
donated by Saera Starcatcher

Description:
It is a plain silver ring with an orange tint to it.

History: It is made from silver dipped in magical orange dye. It was made by a kender with nothing better to do than make useless magic items (sound familiar?)

How it Works: It turns the wearer vivid orange for as long as it is worn. Freaky, huh?


Philsophers Ring
donated by Orionthalas Tarrasqueslayer

Description:
A plain gold band

History: No one knows it's origin. A man in our campaign found it and made the mistake of putting it on.

How it Works: When this ring is worn the wearer responds to any situation or question with some kind of philosphical cliche' example: Someone gains some XP's, the wearer of the ring would say something like: "Good judgement derives from experience and experience derives from bad judgment." The wearer will be heard quoting Nitzche, Confucious, or any number of philosophers. This ring does not affect actions, the wearer will not stop in the middle of a melee round to spout off philosophy. When worn for too long the ring has a worse side effect: The wearer will begin to speak like Yoda at all times. ex: What do you want to eat? The wearer will respond, "Looks good what you are eating. Yes, eat meat I will. Drink ale I will. But the stew... eat it I will not." BEWARE THIS ITEM! The wearer becomes extremely annoying and will most likely be throttled by companions.


Ring of Annoyance
donated by Zelkus Fizban

Description:
A regular gold ring, except it has a silver leaf on the top of it.

History: This ring was made in Palanthalas, in the year 200 AD. A mage was trying to create a ring that would lend him much power, a kender walked into his lab, and began to question the mage on what he was doing and if he could help, this distracted the mage, then, because the spell was interupted and the kender got sucked into it.

How it Works: Who ever wears the ring will hear a voice inside of there head, this is the voice of the kender that got trapped inside of it.


Ring of Bound Foundation
donated by Andrew Tucker

Description:
It is just a plain silver ring.

History: No one is sure where The Ring came from, but legend has it that a Paladin, wanting desperately to become king, had this ring forged and given to his Lord as a gift. When the Lord put on the ring, he instantly turned into a liquid substance and slipped through the cracks in the foundation, leaving behind only the ring where he once stood.

How it Works: Once placed on the finger, The Ring of Bound Foundatiion turns it wearer into a liquid state, causing him or her to drain or seep through the foundation or into the ground. However, they are not dead, only stuck in the liquid state in hibernation. Tales speek of The Scroll of Reinstallation which reverses the affects of this ring.


Ring of butterfly Summoning
donated by Fizban Lockpick

Description:
Copper coloured ring with a symbol of a butterfly.

History: Fizban lockpick found in a pouch, after visting a magic shop.

How it Works: The ring summons corlourful butterflies to the person wearing the ring. roll 1D100 to see how many butterflies show up.


Ring of desire
donated by Arania

Description:
A gold ring with precious stones incruted al over it. Inside there are ancient Elvish runes that say "When this ring is put on the wearer will be granted their first thought wanted out of desire."

History: It was crafted by ancient very high level mage that was very very greedy. some say his greed was his own fate or even a giant red dragon had a spy in the mage's household and the spy stole it from him at night. this threory came about because a curious kinder stole from a cave in the mountains near a very wealthy and powerful red dragon's lair.

How it Works: As soon as it is put on any thought of desire that the wearer thinks of is granted.


Ring of Expressed Thought
donated by Stumbletoe Ropeknotter

Description:
The Ring of Expressed Thought is a simple silver band, with what appears to be a mouth gag engraved around it.

History: Long ago, a hapless wizard's apprentice was forced into the company of a kender. Tiring of the constant chatter, he decided to create a magical ring that would prevent the kender from ever speaking. (Un)Fortunately, he miscast the spells, and while the ring did stop the kender from talking, it made his every thought audible. It turned out that a kender's thought processes are even more annoying than his vocal babbling, and the apprentice was almost driven mad. When he took the Test in the Tower of High Sorcery, instead of dark elves and evil wizards, he was presented with a group of kender. His death was actually quite interesting.

How it Works: The Ring of Expressed Thought prevents the wearer from speaking, but makes his every thought clearly heard, as if he were speaking in a normal voice.


Ring of Extreme Taunting
donated by Maseltis Thikknot

Description:
The Ring of Extreme Taunting is a small,snow white,thin ring whith a small red crystal in the top.

History: "The Ring of Extreme Taunting was made by a kender mage,who knew this human fighter who was very rude,and the kender mage didnt like that,so he decide to make a ring that everytime he wanted to make a very insulting taunt all he had to do was slip the ring on.So the enxt time he saw the figher he put the ring on as quick as he could,and it worked like the kender mage wanted it too.It made the human fighter so mad he tryed to attack the kender in the city and the gaurde put him in jail.Neat huh?"

How it Works: "If the storey dosnet explain it,the Ring of Extreme Taunting,as soon as you put it on,you automaticly think of a unthinkable,highly insulting taunt,here let me show you.." *takes ring out and slips it on* "Hey you,ugly,goblin eating bugbear! Yeah,i was just wondering if that is you real face?" *slips ring off* "Isnt that neat,hey,put me down,that was only a demonstation!"


ring of facial hair
donated by Pocketz

Description:
It looks like a ordinary ring.

History: (Now keep in mind I am not a kender, however I wish I was they seem to have so much fun. besides they have an excuse for stealing.) I was walking through a tavern when I saw a gambling table. No harm in practicing my luck. So I snuck up to the table, borrowed a few gold coins from a verry generous bartender (well actually his pouch) and went to the table. So I put down my coins, picked up the dice, dropped the dice down my sleeve reached behind me, slipped my hand in my bottomless pocket, pulled out some loaded dice. Threw them and got snake eyes (naturally) I trippled my money. After about a hour of this I took my winnings, just when i was about to leave 3 kender came in slamming the door into my nose. (I was not to pleased about this) so i decided i would play a trick on them. So I pulled out my wish ring and wished that as long as they wore there rings, doors would forever slam in there noses. I decided to stay and see what mischief that would cause. Of course after a while I took a turn of heart and pulled out my ring and wished, as long as they have those rings on they would not get there noses slammed in doors. but after a whilei took another turn of heart, I had decided I should have some revenge. So I wished whoever had there rings on would grow facial hair thick like a dwarves beard, and dark like a hobbits foot. Then the bartender started hollering about how he was robbed or something. (this was my cue to leave) So I left the tavern. I don't know what ever happened to them after that but I imagine there all right.

How it Works: This ring will make whomever wears it grow facial hair.


Ring of green fingers
donated by Sabine Almondhair

Description:
It's a silver ring with 11 stones imbedded in it that change color.

History: Well, I was just looking around in a jewelry store and saw it. It was so pretty! Anyway...I decided that it was probably not my size and left the store. Later on, it just appeared in one of my pouches. It must've fallen off of the display and into my pouch.

How it Works: It does two things. The stones in it change color and after wearing it a for a short time, my finger turned green! It was quite interesting! Gee...I wonder if that's where the term "green thumb" came from...By the way, is this yours?


Ring of Kender Protection
donated by Aruamos Sightseer

Description:
A Ring of Kender Protection is a small gold ring that appears as a arm in a circular shape ending in a open palmed hand as the only decoration.

History: Drack the Red hired Shelli Toungewagger, a persistant kender who proved to be an excellent herb gatherer. Drack had a problem with Shelli always picking the herbs right back out of his pockets. To protect himself from her, he created the ring of Kender Protection.

How it Works: When a kender comes near the wearer of the ring, the ring is activated and takes partial control of the wearer. Without the wearer's thought or involvment, the kender's attempts at exploring the wearer's pockets are twarted. This is accomplished by the wearer slapping away the hand of the kender. The wearer does not even realize it is happening unless they happen to see it happening. The ring is limited in that it is only effective if at least one hand of the wearer is free.


Ring of Kender Reversal
donated by Tobigera

Description:
It's a small ring made out of gold with a small ruby imbedded in it.

History: It was made by the Sorcerer Xelios Aramak as, you guessed it, another practical joke on the kender of our party. One of these days we're really going to hurt him.

How it Works: When a kender puts this ring on, it will reverse that kender's curious tendencies. Instead of absentmindedly borrowing things, he will absentmindedly loan things. I've had to return his hoopak twelve times now.


Ring of Kender Thought
donated by Odin

Description:
It appears to be a ring made of fine mitheral with a large multi-facited diamond placed in the center.

History: It was made by a wizard who idealized the Kender, (funny huh?). He died while creating the ring, for it was his finest acheivement.

How it Works: When worn by a kender, it allows them to the the future, (if it involves them creating havok). And when any other race puts the ring on they start acting, in all respects, like a kender. This allows them to "borrow" items from complete strangers, cause chaos wherever they go, and enjoy the thrills of no fear.


Ring of Partial Invisibility
donated by speedy

Description:
A Nondescript steel ring with an inscription inside the band that reads ... hide me.

History: Eight of these rings were accidently created when an apprentice wizard misread the ingredients in his masters spellbook. To hide his mistake, he sold them to a rogue merchant. The rings were sold and resold and scattered abroad.

How it Works: This ring randomly causes one part of the wearers body ( arm, leg. head. etc, ) to become invisible at random times. No command phrase needed. Simply wear the ring.


Ring of Parties
donated by Pockets

Description:
A completely round gold ring.

History: So far I have only told you about my silliar adventures. And this adventure will be no exception to my other ones. I was adventuring with my friend comus and doli, we had been walking in happy woods (please don't ask how we got there) (It was named by some trolls, how redundant it's not as happy as you would think) It was all foggy and dark near like pitch, but we all had sharp eyes. Well I should say Comus and I had sharp eyes, Doli Had the eyes sight of a cyclops with a bag over his head. Don't get me wrong Dolie wasn't blind he just wasn't verry sharp.(Well I spose I'm exagerating a tad, Once Doli couldn't find his hammer the duffus had it attached to his belt) So me and Comus were watching for danger while Doli Fumbled for his hammer. We thought he finally found it when He set off another trap, I could have just died We had a bet He wouldn't set off another trap for a week (It had been about 12 hours). Now Doli couldn't sett off a couple of arrows or a fireball trap. Nooooo Doli had to set off a alarm so before you could say "hello old bean". We had about 20 elves per man pointing arrows at us, The elves hardly said a word just follow us. We did so, (well what had you done if 20 elven rangers were pointing arrows at you) We were sitting in our new home, (the jail cell) When I layed down to sleep (that is till security dozed off) when I layed on some hard cold metal. It was a ring I slipped it on, Suddenly I started grinning like an idiot, I heard soft quiet music at first then fast and louded. My feet and my hands started moving to the beat, then I got up and started dancing to the beat (talk about being inconspicuous). Suddenly It appeared as if every one was singing merrily, so I burst into song without thinking. Imediatly I was no longer in the cell I was in the middle of a great feast, rudely I brought back to reality comus had tackled me and doli was gumming up my fingers trying to pull off the ring. I was mad I was back and the security was shifting, our chance to escape. Of course the locks were child play. We escpaed with great ease, more magic and another fine tale.

How it Works: It replicates a party that only you can see and feel.


Ring of power
donated by Lee

Description:
A normal golden ring, but under a warm fire the runes on the ring Glow.

History: It was crafted by the Dark Lord Suaron at Mt Doom to defeat everybody else.

How it Works: Grant immunity: Damage Reduction 25/+5 Invisiblity : At Will Telepathy : At Will Evil Source: Brings all evil creatures to it if within 30 ft. unless invisible.


Ring of Shwizzliness
donated by

Description:
It looks like a thick copper ring with three small jade stones around it.

History: It was made by three mages, a gnome, and a kender in Palanthas, but not the Tower.

How it Works: It makes you feel really happy and kinda drunk, and you see everything in inversed colors.


ring of snow ball making
donated by fizban lockpick

Description:
A gold band with white rock in the mddle

History: Faizban lock find in a pouch, after visting a magic shop

How it Works: The ring creats a snowball in the caster hand. Snowball does no damage. The ring of snow making use no real use in the game,


Ring of Spiffy Stuff Finding with pouch
donated by Nemblin Briarback

Description:
This magical ring has a "habit" of finding other people's belongings that they didn't know they had lost. It looks like a normal gold ring, but has a spell of kender attracting on it so that no kender can resist owning it.

History: "I don't know, I just found it somewhere!" said Nemblin. "Is it yours? You must have dropped it. I was just keeping it safe for you. You set it down and I thought that you didn't want it anymore."

How it Works: When on the finger of a kender, the ring will act like a magnet and attract spiffy stuff from other people and put these things into the matching pouch of spiffy stuff holding.


Ring of Teleportation
donated by Kala & Tavin

Description:
It is a gold ring with a blue gem in the middle. It has runes inscribed all over it. It fits anyones finger.

History: The mage Tarohl made it for the kender twins Kala and her brother Tavin. It allows them to get to him no matter where in time and space he may be. It also lets him keep an eye on them throgh it's gem, but don't tell them.

How it Works: It allows the twins to teleport anywhere in time and space. But they can't use it to get into places they're not supposed to be. They have magic lock picks for that.


Ring of the Ale!
donated by Histerbriff Woodspoon

Description:
lookes like a simple silver ring.

History: a great black robed mage skilled in getting Drunk made this ring. but a kender got into his lab..and something happend to the ring.. strange!

How it Works: a kender that uses the ring can create up to 2 gallones of ale! once in every five rounds! (or 1 gallon of dwarven ale) but there is a 10% chance each use that the user will become a cup of Ale himself!


Ring of Time and Again
donated by Geeta Applecorr

Description:

History: Some realy nice red robed mage gave it to me. You know, that time when I managed to sneek into the tower of high sorcery in that forest... anyway, so the mage found me and and made me go home, but first this cool ring fell outta his pocket, and when I tried to tell him that, he told me to shut my mouth, so I guess thats almost like he gave it to me...right?

How it Works: It's realy cool. When I put it on I basicly get to re-live the last five minutes. I can't change anything... but it's great for when you've done something realy fun and wanna do the exact same thing again.


Ring of True Hearing
donated by Kiven Thornfinder

Description:
This ring, made of intertwined silver braids, has a small steel carving of a bird on the top face.

History: Called the Ring of Clarion Song by Branchala's followers, this ring is made of intertwined silver braids and has a small steel carving of a bird on the top face. Created by a kender cleric of Branchala who had gone deaf during the Third Dragon War, the ring has a sparkling sheen, which will never dull. Said cleric, whose name is lost to history, prayed to his god to once more be able to hear the music of the songbirds. Branchala, pitying his sad priest and wanting to help, enchanted the ring to remedy the wearer's deafness. However, he also made it improve hearing so that it would be useful for the cleric's descendants as well. The ring's use, however, only applies to those kender of the cleric's lineage. All others feel their hearing heightened a little, but it's hardly enough to help them much. Non-kender cannot use this item.

How it Works: In AD&D terms, the wearer of the ring can only be surprised on a result of 1 with the surprise roll. Even then, he will not lose any dexterity bonus to AC. In addition, the kender always gains a +30% bonus to a detect noise action, and the detect noise action can be increased to 100% by the ring. It also can restore hearing to the deaf person as long as they are wearing the ring.

In SAGA terms, the ring of hearing can increase a normal sense of hearing to a heightened one. If the kender has a heightened sense of hearing, any perception action involving hearing is trump. Also, any action to avoid surprise is trump for the wearer of the ring. If a kender has somehow gone deaf or has a diminished sense of hearing (unlikely with SAGA rules, but possible) his hearing functions as a normal sense.


Ring of Unlimited Strength
donated by Kayli Tanglefoot

Description:

History: Well, I really don't know how it was made or where it came from. Ir just appeared in on of my pouches oneday.

How it Works: Allows a kender to lift twice his or her normal strength allowance.


Ring of Water
donated by Volfied Raven

Description:
This ring is marvelos looking, which turns into a water ring and surrounds itself around the wearer's finger. It feels itchy when it turns into goo-like water.

History: This ring is told to be one of Irda artifacts, where legendary, therefore unknown, Uncle Trapspringer 'borrowed' from one of the Irda scouts on Ansalon, one day. It is made by water, where it is told that water-elves gave this ring to Irda's during the beginning of creation as a gift. Currently, it is in Volfied's endless pouches, probably forgotten by Volfied, but not by the Irda scout.

How it Works: This ring's bearer gets to be seen like water when inside water, therefore not seen. ALso, it helps the bearer to swim many distanes like a sea-elf, without having to breath fresh air. It also turns any kind of water included liquid into sea water.


The Almighty Ring Of Oops
donated by Traddit Youmusthavedroppedit

Description:
The Almighty Ring Of Oops is quite gaudy and tastless. It's made of imitation gold, and is about a sixth of an inch thick. The object is studded with many small, red glass gems, with a larg walnut sized fake emerald dominating it.

History: The Almighty Ring Of Oops was created by a rather insane little man. The man, a hater of kender (really, who isn't?), was quite rich, and hired a mage to create the ring for him. After it was created, however, he really had no idea just /why/ he'd had it made, so he ran away without paying the mage. In the end, the problem was solved with a well-placed Fireball, and the magic user just tossed the enchanted piece of jewelry away.

How it Works: Upon being touched by a kender, the ring has a 60% chance of slipping onto the creature's hand. At that point, there is another 30% chance that there will be a burst of light, dealing the wearer 1d6 damage and blinding him for 1d4 rounds. If this doesn't happen, however, a bright red beam of light shoots directly forward from the ring. The beam does 1d4 damage to anything it hits. This beam, however, has quite a bit of kick. The kender will be fired backwards 2d20 feet x 10. The wearer trave;s flying backwards at a rate of 100 fett per second, with anything up to 20 feet thick he hits being destroyed instantly. If the traveller rams into something thicker than 20 feet, he will halt abruptly, unhurt. Otherwise, he travels the full distance, knocking any creature getting in the way to the ground and come to a stop unscathed. Note: Avoid aiming ring at ground unless you have wings.


The One Ring
donated by Krypton Oathbreaker

Description:
It's this ring. It's gold and shiny. Very shiny. *smiles*

History: Well, see, It's this ring....That's all it is. I um, I sort of found it...well, not really found it...maybe it fell into my pouch? ..I was near this really hot mountain and there was some sort of battle. Thinking it was Mount Nevermind, I went closer to have a look. There were these little fellows that looked a lot like Kender an I went closer to have a chat. A really big orc screamed at me and I screamed back and I spoke to this Frodo character and he gave me his ring! ...Er, he didn't really give it-- He dropped it and I sort of picked it up and hoped to see him again to give him the ring back. Anyway, I carried on with my quest and I ended up in Xak Tsaroth (which is quite remarkable 'cause last I heard, Xak Tsaroth was ruined). Then, these gully dwarves were very nice and before leaving, I decided to leave them that ring. ...Either that or I must have misplaced it somewhere along my adventure. It's definately not in my pouch anymore.

How it Works: It turns you invisible! How amazing! And when you put it into the fire, weird squigly doodles come out, isn't that something?


The One Ring
donated by Krypton Oathbreaker

Description:
A golden Shiny ring. *beams proudly*

History: It was given to me by a far away cousin named Frodo Baggins. Ever heard of him? ...Never? Well, it matters little. We met in the Inn of the Prancing Pony and he was king enough to give me this. I'm not sure what's it's made out of, though. *scratch head*

How it Works: I dunno. Maybe if I wear it...*vanish*


The Really Nifty Hot-Potatoe Ring
donated by Endor Fen

Description:
A gold band with strange etchings.

History: Once, while deep in the throws of Wanderlust, I was journying with a party of adventurers, including one particularly wise and kind mage named Ian. Ian was an unusually patient man, but he must have been having a bad night that evening around the campfire, because he didn't enjoy hearing my wonderous tales of adventure and intrigue I usually regaled the party with each evening. As a consolation gift, however, he gave me the most magnificent ring -- the Really Nifty Hot-Potatoe Ring, as I call it. He was even kind enough to show me how it worked. Place the ring on your left hand. Watch it carefully, and snap your fingers with your right hand. Poof! Now it's on your right hand!!! Now snap your left fingers, and Poof! There it is, appearing back on your left hand!

How it Works: This was great fun! It never failed to carry me through when traveling through deep forests and dark dungeons got a bit boring. But that was how I found out another neat (if obnoxious) trick the ring could do! We'd been wandering through this particularly boring section of dungeon. We'd been fighting our way through for some time when the party decided to try to sneak past several guard-posts strung along a wide-open cavern. It was a long and boring process (after all, sneaking is only fun for a little while!) so I decided to play with my ring. Airen (the token-Elf of the party) must have been bothered by all the loud finger-snapping, and tried to take the ring away! How rude! I wasn't gonna let it go, though, but Ian had other ideas. He simply snaped his own fingers, and the ring jumped right onto his hand! So, it works when ANYONE snaps their fingers, I figured! But not one to pass up a good game, the finger-snapping soon broke out amongst the entire party! Unfortunately, the Kobolds who manned the near-by towers suddenly noticed us and were not so amused...


The Ring of "Forget-me-own-name-next"
donated by Corynna Skylark

Description:
It is a somewhat nondescript ring. There's something interesting about its appearance...but...you just can't remember what it is...

History: This ring was designed by the white mage Alacar in an attempt to lose his acquaintance with his group's resident kender. He had the ring crafted by an elven silversmith. At the moment of completion, Alacar cast a permanent variation of the "Forget" spell into it and left it lying conspicuously in his bright pink pouch.

How it Works: When placed on a finger, this ring renders a kender's memory of people completely blank. He can only remember the names of other kender. At some point in trying to remember a name, the kender will say "Forget me own name next". He does NOT forget stories about people, but he has to make up the names or the story goes something like: So, I was with this big barbarian-guy. His name was...uh...wow. I am so embarrassed! I'm usually so good with names! Forget me own name next! He's a good friend of mine...long hair? Kinda mean-looking? You know...he's a barbarian...Tall? He carries a giant club? You know! That guy...etc. If worn by someone other than a kender, his or her mind is filled with the names of kender. Usually, this causes the person to scream in terror and pull the ring off, flinging it as far from his person as possible. As a footnote: the attempt by Alacar to rid himself, however gently, of his resident kender was unsuccessful as the kender re-introduced himself to their group later that day when he met them running as quickly as they could from the elven village where Alacar made sure the kender would "find" the ring.


The Ring of a Rather Annoyed Goblin
donated by Peregrin Lighttongue

Description:
It's a rather dented, beat up old ring, with a shiny green jewel jutting out of it. The gold is smudged, and some of it is flaking off. Obviously its fake gold, but I don't think the goblin noticed.

History: It was probably made the same way other rings are made, only this one was worse. Somebody got kicked out of the jewelers and ringmakers guild for this one. Anywhose, I found it in a ditch near a goblin camp. I held it up to look at it, when apparently the head goblin saw it in my hand, screamed "Let go o' dat ya little blighter!" and started chasing me. I held out the ring for some reason, and it made a flash and the goblin was knocked out. I ran for it, because obviously this ring had some power, and goblins should not be using that power, they would only use it for terrible things after all.

How it Works: It's obviously magic. When held up, it sends a blinding light that knocks out all but the bearer of this ring. I think I'll keep it here, just to be safe. (It has a 1 in 6 chance of actually working. If a 6 is rolled on a d6, then anyone around the bearer must make a fortitude save DC18 or be knocked out for 1d6 turns)


The Ring of Fame and Fortune
donated by Kitty Robins

Description:
It is a ring that looks like it was made by a gully dwarf (oohh! thrills and chills!) with two (no more than two) gems on it, one green and one red. Only usable by kender.

History: No information

How it Works: When worn in a town, stand up and say, "E=mc squared!", and you will instantly have eternal fame (in that town anyway,) and as for fortune, your natural kender spirit will take care of that.


The Ring of James Earl Jones
donated by Muerte The Great

Description:
Looks like a plane old golden ring.

History: Forged by a rather small mage in hopes of changing his effect others.

How it Works: Once the Ring of James Earl Jones is slipped on your finger, your voice becomes dramatically low and powerfull, and gives the ability to intimidate your enemies. However, after the change in voice, your nose begins to swell, and your hair falls out at an alarming rate.


The Ring of Many Rings
donated by Kreis Wirespring

Description:
A regular peice of fingerware with a small metal ball on it that shines every color(even Mac & Cheese!).

History: A well known rumor has it that this ring was forged by a Wizard in the corner of the world. Originally it was meant to destroy all Evil, but he forgot that he had another magic ring on when he tried it. The new ring was stolen a day later, meaning there was still evil.

How it Works: When worn this ring enables you to wear more than one magical ring, but with some regulations. The rings may not contradict each other, and there can not be two or more of the same ring worn.


Turkey's Ring
donated by Palov Livaloff

Description:
Precious golden ring,with a turkey shaped ruby.

History: Probably an ancient silver dragon,who gave it to me as a prize for my fearlessness and great courage.

How it Works: It is able to transform the owner and all of his possesions into a noisy and messy turkey!It's very useful to distract the attention of soldiers,guardians and Dragonlords from yourself.But it doesn't work if the owner doesn't act as a real turkey:GLU-GLU-GLU-GLU!!!!!


Wanderlings magical ring of colour form shifting
donated by Tras Wanderling

Description:
???It's never the same it's always different!

History: I don't know I just found it in my pouch,I think I got it by that neat glowing tower full of mages.

How it Works: It always changes(shape,colour,size,). Oh ya!It talks too!!(it just says random things).It has an intelegence of 13 and an ego of 6.

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