Black Tauren-Dragon by Daniel Hopper
Large Dragon (Chaotic, Water)
Hit Dice: 19d12+114 (237 hp)
Initiative: +1 (+1 Dex)
Speed: 40 ft.,burrow 20 ft.,climb 30 ft.,fly 100 ft.,(poo
AC: 28 (-1 size, +1 Dex, +18 natural)
Attacks: Bite +27 melee, 2 claw +22 melee, gore +22 melee, tail +22 melee, 2 wing +22 melee
Damage: Bite 2d6+9, claw 1d8+5, gore 4d4+5, tail 1d8+5, wing 1d6+5
Face/Reach: 5 ft. by 10 ft./10 ft.
Special Attacks: Breath weapon, charge, frightful presence, roar
Special Qualities: Damage reduction, immunities, natural cunning, scent, tremorsense, water breathing
Saves: Fort +17, Ref +12, Will +12
Abilities: Str 28, Dex 12, Con 22, Int 8, Wis 13, Cha 8
Skills: Balance +8, Climb +19, Intimidate +15, Listen +22, Move Silently +6,Search +22, Spot +22
Feats: Hover, Improved Bull Rush,Improved Critical (Gore),Power Attack, Wingover

Environment: Any marsh, underground
Organization: Solitary, Pair, or Gang (2-6)
Challenge Rating: 15
Treasure: Double Standard
Alignment: Usually chaotic evil
Advancement: 20-38 HD (Large); 39-57 HD (Huge)


Dragons are winged, reptile-like creatures of ancient lineage who are feared for their power and sheer size. Minotaurs are half-bull, half-man; monsters that are as ferocious as they are fearsome. When they breed, they create the most destructive force in the world: the Tauren-Dragons.

These creatures are extremely territorial and covetous. They often have hoards of wealth that rival many full-blood Dragons, and they will defend these hoards with their lives. They love to toy with and torture their prey, espicially when they were caught tresspassing. These monstrocities can grow to be 35 ft. tall and weigh upwards of 4,000 lbs. They have the overall look of a Minotaur, combined with varoius Dragon elements. For starters, they sport reptilian scales under their shaggy fur, which is much more sparse than on a Minotaur: though it is still thick on their stomach, feet, and head. Great wings sprout from their middle back. Their head is shaped more like a Dragon's snout with long, sharp teeth and the horns of a Minotaur and a Black Dragon. Lastly, the Black Tauren-Dragon has a long tail tipped with a stinger-like point. They speak Draconic and Giant.

Combat
Black Tauren-Dragons Charge at the start of battle, using their 4 great horns to devastating effect. Then it uses its powerful arms, wings, and tail to slash, smash, and smack its foes into submission. They are relentless in battle, only retreating when their death is sure.

Dragons are immune to sleep and paralysis effects. Dragons have darkvision with a range of 60 feet and low-light vision.


Breath Weapon (Su) Black Tauren-Dragons have one type of Breath Weapon, a line of acid. This attack is 80 ft. long and deals 12d4 acid damage. It allows a Ref save for 1/2 damage (DC 23).
Charge (Ex) They start off using a charge. In addition to the normal benifits and hazards of a normal charge, this allows the beast to make a single gore attack that deals 4d8+14 points of damage.
Frightful Presence (Ex) Works as a Dragon's with 2 exceptions: 1) whenever the Tauren-Dragon is within 30 ft. of something, and 2) ignores the Frightful Presence of any other creature.
Roar (Su) Works as a Dragonne's Roar, and is not affected by any other creature's Roar.
Damage Reduction (Su) This is 10/+2
Immunities (Ex) Acid immunity.
Natural Cunning (Ex) Although Tauren-Dragons are not espicially intelligent, but they possess innate cunning and logical ability. This makes them immune to maze spells, prevents them from ever becoming lost, and enables them to track enemies. Further, they are never caught flat-footed.
Tremorsense (Ex) Black Tauren-Dragons can automatically sense the location of anything within 60 ft. that is in contact with the ground.
Water Breathing (Ex) The Black Tauren-Dragon can breathe underwater indefinitely and can freely use its breath weapon while submerged.

Society
Black Tauren-Dragons are rarely found in groups. Those that are most commonly are one Tauren-Dragon that has intimidated others to do its bidding, sort of like body guards. Young ones are raised for only a few months before being left to fend for themselves. They have a special likeing to any who are of Dragon-blood or Minotaur-blood. This means only that they will not kill these creatures if it can be helped, or unless they were tresspassing.

This creature has been play tested.
This is not a kender type creature.

 



Wander Home