Mudraiser
donated by Standback
Description: Normally, it is a mud-encrusted
sword, slightly bent out of shape.
Should a gully dwarf happen to pick
it up, it will emit a flash of light, and
be transformed into a splendid,
impressive sword of finest dwarven
steel. If the gully dwarf puts it
down again (or dies), it will revert
back to its usual state.
History: Mudraiser was created by Quexizotl
the Queer, a strange, hermitlike
red-robed mage whose bizarre
artifacts are infamous throughout
Krynn.
It appears Quexizotl thought it
would be amusing (or perhaps he
had some actual reason - only
Gilean knows for certain) to create
a magical weapon usable only by
gully dwarves - indeed, a weapon
that turns a gully dwarf into a
fearsome warrior. He set about
crafting and enchanting a magical
sword, which he
dubbed "Mudraiser." He then cast a
spell which hid Mudraiser in a
completely random location
somewhere on Ansalon, unknown
even to Quexizotl himself.
How it Works: When wielded by a gully dwarf,
Mudraiser acts as a magical short
sword +3. The gully dwarf's
strength is augmented so that he
can actually carry the weapon (his
Strength is raised to 16), although
chances are he won't have the
slightest idea how to use it. Every
time the gully dwarf succesfully hits
his foe, the foe will be magically
covered with a thin layer of wet,
sticky mud.
If a non-gully dwarf tries to use
Mudraiser, it acts as a cursed short
sword -2, save that the wielder
may discard the weapon if so he
choses. If a dwarf (other than a
gully dwarf) tries to use
Mudbringer, it will act as a cursed
short sword -3, and the dwarf will
be unable to get rid of it, and will
be forced to use it in all melee
battles until "remove curse" is cast
upon him.
BTW, this can be a great item to
place in a Dragonlance campaign -
just think of your players'
consternation if their dwarf spends
months trying to get rid of the
cursed thing, and just when he
does a gully dwarf comes along
and... SUPERBULP! A Mudraiser-
bearing gully dwarf would make a
great NPC (or even PC, possibly, if
you've got a creative roleplayer).
Or maybe your players need to
stop the gully dwarf who's been
wreaking havok with his newfound
strength ("Noooo! The Aghar's
back again!"). |